

Weight doesn’t actually start to increase until you get into the positives, so it was taking a lot longer for my sims to fill out than it should have. One thing I also discovered through this mod: making Sims with the weight slider at 0 sets their weight by default at around -80. Just like in normal play you have to save or otherwise update the game state for eating/spells/cheats/whatever to affect the numbers. Using an in-game Sim computer you can also set minimum (or maximum) values for both fitness and fatness, which is pretty cool if you want a world where everyone’s at least a little chunky. To adjust weight go into the main MCCC menu by clicking on a sim, then go to “MC CAS,” “Set Physique” and “Set Fatness,” then type in a number from -100 to 100 (this works fine with the roBurky mod in my experience) Some Animations like the “Feel Baby” might not fit 100% anymore because the huge Belly is gone.In the course of my investigations into the Sims 4 I found a mod that not only tells you what the numerical weight value for your sims is, it allows you to change it in real time, along with a bunch of other stuff that’s really cool to play around with (including adjusting the size of individual body parts) for both household members and NPCs.

The chance of Mod Conflicts is high, so if you don’t see any difference with the Mod installed check without any other Mod/CC! Much Bigger than EAs Belly: 1st 25% bigger, 2nd 30% bigger, 3rd & Labor 35% biggerīe aware i had to modify the “object_sim” File to make this Mod happen.Small 1 Trimester only: 1st 40% smaller (2nd & 3rd default EA Size).Small Slighty Bigger Belly: 1st 40% smaller, 2nd 35% smaller, 3rd & Labor 25% smaller.


